You have been given a general introduction to 3D printing. Now it's time to dive into preparing a file to be used in 3D printing. We will cover using the Ruler/Protractor to measure objects and texturing the model.
We'll be covering the following topics in this chapter:
With 3D printing, every object comes out of Blender into the real world. It must fit on the printing bed of a real 3D printer. It has real walls that must support the weight of the object; it's got real limits on how small or large the detail can be.
Nothing in the real world is perfect. ...