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Blender 3D Printing Essentials by Gordon C. Fisher

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Chapter 4. Making Strong, Light Objects with the Solidify Modifier

You have started building an object for 3D printing. You were introduced to the 3D Print Toolbox and the Mesh Analysis panel. You learned how to make objects watertight and manifold and fix any problems with the polygons. Now, it's time to complete the object by making it strong and light using the Solidify modifier and cleaning up the model. You will also learn about doing precision modeling, dealing with overhangs, and finally you will learn how to export the completed file.

We'll be covering the following topics in this chapter:

  • Optimizing wall thickness
  • Making an object hollow using the Solidify command
  • Precision modeling—fitting two objects together
  • Dealing with overhangs and support ...

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