Chapter 2. Understanding How Blender Thinks

In This Chapter

  • Familiarizing yourself with Blender's windows

  • Customizing Blender to fit the way you work

  • Working in three-dimensional space

It's time to get intimate with Blender. No, I don't mean you need to start placing scented candles around your computer. I mean this chapter's focus is a detailed introduction to Blender's interface and how you can start finding your way around in it. First of all, it's pretty important to have an understanding of the various types of windows that Blender has, and how to access them. These windows are the gateways and tools for creating whatever you want. And with the knowledge of what you can do with these windows, the next thing is actually building those creations. To do that, you need to understand how to work in a virtual three-dimensional space, and specifically, you need to understand how Blender handles that space. These topics are also covered in this chapter.

Looking at Window Types

Each Blender window can be changed to any window type. You can see what window types are available by left-clicking the button on the far left of that window's header. Figure 2-1 shows the menu that appears when you press this button.

The Window Type menu.

Figure 2-1. The Window Type menu.

The window types available through this menu are as follows. Next to each of these types is the hotkey sequence to bring up the window type quickly:

  • Scripts ...

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