O'Reilly logo

Blender Game Engine Beginner's Guide by Victor Kuller Bacone

Stay ahead with the world's most comprehensive technology and business learning platform.

With Safari, you learn the way you learn best. Get unlimited access to videos, live online training, learning paths, books, tutorials, and more.

Start Free Trial

No credit card required

Summary

We have taken the first step in using the Blender Game Engine. It has not been so hard, has it? We have learned enough in this chapter, all of the secrets of logic bricks have been shown to you. You will find that you will use these same connections for setting up your first level of the game and again in your future projects of Blender Game Engine.

This chapter has covered a lot about the logic brick's world:

  • We have learned the basics of the interface of Logic Editor. There are three parts of logic brick: sensors, controllers, and actuators. Each one has a sub-menu to choose the action that we want.
  • We have seen how easy it is to connect them together. Draw a line between particular socket-like nodes, we can test all of the connections, ...

With Safari, you learn the way you learn best. Get unlimited access to videos, live online training, learning paths, books, interactive tutorials, and more.

Start Free Trial

No credit card required