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Blender Game Engine Beginner's Guide by Victor Kuller Bacone

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Time for action — closing the entry point

As mentioned earlier, if we decide to imitate a platform game, you should close the left side of the screen by adding a wall of ice behind the entry point. Let's do it.

  1. Select an iceberg, choose Menu Object | Duplicate Linked to create another object, and scale it to your preferred size:
    Time for action — closing the entry point

    We choose Duplicate Linked to create a new object with all of its data linked to the original object. If you modify one of the linked objects in Edit Mode, all linked copies are modified. Don't use the Duplicate option, please. If you rotate the original, the copy remains unchanged. This means the transform properties are ...

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