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Blender Game Engine Beginner's Guide by Victor Kuller Bacone

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Summary

We have learned much in this chapter, as we had an entire level to practice. Now, we will only refine what we created, and we are not even halfway through the book, remember that!

Improving the game is what will take you more time. Be patient, and rebuild what we've learned here, if you wish to do so.

Specifically, we have covered:

  • Creating an environment: Creating an entire level lets us know how and where to put of all our objects, how to interact with our players, and especially how to resize the environment.
  • Making a view: Glops! We made the level map before we made a first-person view! So, we have prepared the point of view for seeing the map in Chapter 5!
  • Start point: Making a good start is worth the effort, right? Sometimes the simplest ...

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