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Blender Game Engine Beginner's Guide by Victor Kuller Bacone

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Creating trap doors

I believe there is no platform game where we will not, sooner or later, open an access door or other place, by opening what initially could not be accessed. The simple idea of this new exercise is to show how areas seemingly cannot be accessed by the character (initially), and how we can create a new access path through openings or doors that were previously closed.

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