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Blender Game Engine Beginner's Guide by Victor Kuller Bacone

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Time for action — creating sounds and music

If we could start our game by creating a library of objects, we must do the same for sounds and music. Once we make the connection to one, the rest is in the same way. So, let's start with something easy, the complexity of the sounds only depends on how good your library is.

  1. Let's use the Internet to get our sounds. In this case, we use http:// www.freesound.org. Enter whale in the search box and choose the third option, which is whale.wav, to download, as shown in the following screenshot:
    Time for action — creating sounds and music

    Tip

    You need to be logged in to download the audio tracks.

  2. Make the connection by adding an actuator called Sounds

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