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Blender Game Engine Beginner's Guide by Victor Kuller Bacone

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Chapter 8. Publishing Your Game

Now that you have the first version of your game made in Blender, it's time to bring it out and see what answers your creations have. It is very important to capture all of the positive and negative feedback without greatly affecting your way to make games. You will lose something when you start to change your idea of the game, if you take the comments of the people seriously. Sharpen your common sense to make your own contributions to create interesting and good things for your own game, and stop to remember those who do not provide good upgrades or are simply destructive. Do not get distracted in trying to justify any comments you have received. If you want to reach the public, the public also has the right to ...

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