Asynchronous writing is a flexible and efficient way to send data to a remote application. In this recipe, we will see how to write data to a TCP socket asynchronously.
The most basic tool used to asynchronously write data to the socket provided by the Boost.Asio library is the
async_write_some() method of the
asio::ip::tcp::socket class. Let's take a look at one of the method's overloads:
template< typename ConstBufferSequence, typename WriteHandler> void async_write_some( const ConstBufferSequence & buffers, WriteHandler handler);
This method initiates the write operation and returns immediately. It accepts an object that represents a buffer that contains the data to be written to the socket as ...