©  David C. Evans 2017

David C. Evans, Bottlenecks, 10.1007/978-1-4842-2580-6_14

14. Fun

David C. Evans

(1)Kenmore, Washington, USA

What is fun? Here’s a formula offered by former Disney theme-park designer and video-game mechanics guru, Jesse Schell (Figure 14-1) i :

A434261_1_En_14_Fig1_HTML.jpg
Figure 14-1. Fear - death = fun.

fear - death = fun

Well, that’s certainly one way to put it. Expanding, he means that a thrill ride (like a roller coaster or a zip line or even a first-person shooter video game) is an experience where actual threats to our physiology have been minimized, even though we still feel threatened. It’s a little like distorting Friedrich Nietzsche’s famous ...

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