What is fun? Here’s a formula offered by former Disney theme-park designer and video-game mechanics guru, Jesse Schell (Figure 14-1) i :
Figure 14-1. Fear - death = fun.
fear - death = fun
Well, that’s certainly one way to put it. Expanding, he means that a thrill ride (like a roller coaster or a zip line or even a first-person shooter video game) is an experience where actual threats to our physiology have been minimized, even though we still feel threatened. It’s a little like distorting Friedrich Nietzsche’s famous ...