Now that we've downloaded UDK and gotten it ready to go, it's time to dive right in! The next chapter will introduce what we'll see upon opening UDK for the very first time. For those unfamiliar with game editors, it may seem overwhelming, and that's fine. The next chapter illustrates what all the different windows and buttons are for, and will therefore take the edge off a little bit. So, without further ado, let's move on to the next chapter.