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Build a Game with UDK by Geoffrey Sholler

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Lighting

There are a number of different kinds of lights in UDK. All of them with their own properties and uses are listed as follows:

  • Directional Lights: These are generally used in their Dominant Directional Light form to simulate the Sun or the Moon. They act as though there's just some light, somewhere off in the distance that just affects everything in its range. Generally, since these lights tend to represent things like the Sun, this behavior is what we're looking for. Our level template came with one of these lights.
  • Spot Light: This is exactly what it sounds like. It is a much more focused directional light emanating from a set location for use of things such as, well, spot lights or flashlights, and those sorts of things.
  • Point Light: It ...

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