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Build a Game with UDK by Geoffrey Sholler

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Playing sounds in Matinee

If we need a sound to play as part of a Matinee sequence, the Matinee tool gives us the ability to trigger the sound in question. If we have a Matinee sequence that contains a Director track, then we need to simply right-click and select Add New Sound Track. From here, we just need to have the sound cue we want to use selected in the Content Browser, and then, with the Sound Track selected in the active Matinee window, we simply place the time marker where we want the sound to play and press Enter. This will place a keyframe that will trigger our sound to play, easy as pie. The Matinee tool dialog will look like the following screenshot:

Note

Matinee will only play one sound in a sound track at a time, so if we place multiple ...

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