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Build a Game with UDK by Geoffrey Sholler

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Material Editor

The real meat and potatoes of making materials is, of course, the Material Editor. Material Editor when paired with a talented artist or art team is a ridiculously powerful tool for making things look awesome in UDK. The Material Editor has the power to make flat objects look like they have some level of depth, make static objects appear to have some sort of motion, and even tell the sun where in the sky it should be. If we take a look at some materials that come in standard UDK, we can quickly see that working with materials can be an involved and complex process. So, what we're going to do in this chapter is look at maneuvering in the Material Editor and then go over some of the basic functions and features that the Material ...

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