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Building 3D Models with modo 701 by Juan Jiménez García

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Chapter 1. Knowing the Interface

Before we put our hands on the software, let's spend a few minutes learning how modo is organized so that we can use its features wisely. Learning how modo works as a whole can help us optimize our workflow. So, double-click on your modo shortcut and let's see what's in there.

In this chapter, we will cover the following aspects:

  • Using the viewports
  • Working with tabs
  • Understanding the tools panel
  • Understanding the info panel
  • Working with the selection methods

Using viewports

If you have some previous experience with 3D software, you will notice a typical 3D interface and a big workspace showing a single perspective view surrounded by a bunch of buttons. If you are new to all this, then it's time to explain what this is ...

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