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Building 3D Models with modo 701 by Juan Jiménez García

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Understanding the Tools panel

Now that we get the idea that modo's interface is divided into tabs, we're going to take a more in-depth look at what's under each one. Starting with the Model Quad tab, I want you to check the top-left panel, named the Tools panel. It contains the modeling tools you will need. Using these tools, we will be able to generate geometry, modify it, and make all sorts of operations in order to get our modeling done. Let's look at this panel in detail:

Understanding the Tools panel

Using the Basic tab

The Basic tab contains the basic operations for modeling. From here, you can generate primitives, manipulate your model (move, rotate, and scale), and perform ...

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