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Building 3D Models with modo 701 by Juan Jiménez García

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Working with selection methods

It might sound silly, but selecting and deselecting things is a task that we will be carrying out most of the time, so a solid and agile method of selection is a must if we want a fluid pipeline. Here I will show the basic and most practical selection methods in modo.

The polygon/vertex/edge modes

Look at your cursor. By default, it will show a custom shape in modo, showing a crosshair with two dots. Now press the spacebar key. The cursor changes its shape to a crosshair with a diagonal line. If you don't see a crosshair with two dots, make sure you're in the vertex mode by pressing 1 on the keyboard. Press the spacebar key one more time. Now the cursor is the same crosshair, but with a little square right next to ...

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