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Building 3D Models with modo 701 by Juan Jiménez García

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Special effects

In addition to the basic features of each type of material, there are a bunch of tricks you can use to successfully mimic real world materials at ease. We will focus on the basics of these special features to get better and more realistic materials in an easy way.

Bump mapping

In the real world, there will be lots of materials that show some roughness. In fact, most of the real world materials have that bumpiness in some degree. Only very flat surfaces such as mirrors will not show bumps at all. There is a way to get this effect inside modo without generating a dense geometry.

Bump mapping

In the previous screenshot, you can see how bump mapping ...

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