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Building a Game with Unity and Blender by Lee Zhi Eng

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Chapter 1. Creating Your Game Concept

In this chapter, you will learn about the process of creating your game concept. It's usually called the preproduction stage where designers will plan out all of the game details ahead of time, that is, before entering the production stage where developers, such as programmers and artists, will start doing their works based on the game concept provided to them.

In this chapter, we will cover the following topics:

  • Job roles in game development
  • The gameplay design
  • Writing the game's story
  • Choosing a visual style
  • The characters' concept
  • The environment concept

Job roles in game development

Before we dive into the process of creating a game, let's take an overview on some of the roles in game development. We are looking ...

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