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Building a Game with Unity and Blender by Lee Zhi Eng

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Summary

In this chapter, you learned all the important aspects on how to design your own game as follows:

  • Introduction to important elements that you need to include in your game design, such as game genre, game mechanics, level design, storyline, and visual style
  • Explaining what is rapid prototyping and how it helps establish a solid game idea
  • The process of creating concepts for your game character and environment

In the next chapter, we will gain knowledge on how to turn our characters design into 3D models using Blender.

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