O'Reilly logo

Building a Game with Unity and Blender by Lee Zhi Eng

Stay ahead with the world's most comprehensive technology and business learning platform.

With Safari, you learn the way you learn best. Get unlimited access to videos, live online training, learning paths, books, tutorials, and more.

Start Free Trial

No credit card required

Creating the player character's armature

The process of creating the armature for the player character is very similar to that of the monster. The first thing we need to do is create a new armature by pressing Shift + A, followed by going to Armature | Single Bone. Next, place it somewhere around the hip, and not in the upper torso. This is where the center of mass lies in the human body, so it's most natural to place the root bone around that area.

After this, select one of the small spheres at the tip of the root bone and press E to create a child bone from it. Repeat the same step on the child bones until you get something like this:

Creating the player character's armature

Next, enable ...

With Safari, you learn the way you learn best. Get unlimited access to videos, live online training, learning paths, books, interactive tutorials, and more.

Start Free Trial

No credit card required