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Building a Game with Unity and Blender by Lee Zhi Eng

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Summary

In this chapter, you have learned how to design your game structures with flow charts and implement them in the Unity Engine. You have also learned how to create a basic user interface in Unity, how to make your game character move around, and how to create basic AI that can chase you around in your game.

In the next chapter, we will walk you through how to create game progression and start building some power-ups!

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