In this chapter, we will learn how to configure our game's settings, such as window title, icon, rendering settings, and so on before deploying the game to a chosen platform.
In this chapter, we will cover:
Deploying a game in Unity is quite straightforward; if you have already set the build settings and built the game before, just go to File | Build & Run to straightaway build it again without changing the settings. If you have not built the game before and have clicked on Build & Run, Unity will automatically open up the Build Settings window for you, which you can also access by going to File | Build Settings.
The Build Settings window looks like so:
As you can see from the ...