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Building a Game with Unity and Blender by Lee Zhi Eng

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Chapter 9. Deploying the Game

In this chapter, we will learn how to configure our game's settings, such as window title, icon, rendering settings, and so on before deploying the game to a chosen platform.

In this chapter, we will cover:

  • Build settings
  • Player settings

Build settings

Deploying a game in Unity is quite straightforward; if you have already set the build settings and built the game before, just go to File | Build & Run to straightaway build it again without changing the settings. If you have not built the game before and have clicked on Build & Run, Unity will automatically open up the Build Settings window for you, which you can also access by going to File | Build Settings.

The Build Settings window looks like so:

As you can see from the ...

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