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Building a Game with Unity and Blender by Lee Zhi Eng

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About the Author

Lee Zhi Eng is a 3D artist-turned-programmer who is currently the cofounder-cum-chief technical executive at Reonyx Tech, a technology firm based in Malaysia.

Before he cofounded the company, he worked as an artist and programmer in several game studios before becoming a part-time lecturer for 2 years at a university to teach game development subjects related to Unity Engine and Unreal Engine. He has not only took part in various projects related to games, interactive apps, and virtual reality, but also participated in multiple projects that are more oriented toward software and system development, such as vehicle tracking systems, corporate management systems, web applications, and so on and so forth.

When he is not writing code, ...

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