Now that we have our game story on paper and have an idea of what we want to achieve, it is time to apply our skills to actually making it happen.
Since this book is targeting an audience who is already familiar with the basics of Unity, we are not going to cover the fundamental aspects of the software.
To get started, we need to launch Unity. I am using the 64-bit edition of Unity 5.3.x Pro. You do not need to have the Pro version of Unity for completing the project in this book.
Go ahead and select a location and a name you desire for your project and select the Create project button. At this point Unity will create an empty project ...