O'Reilly logo

Building an RPG with Unity 5.x by Vahé Karamian

Stay ahead with the world's most comprehensive technology and business learning platform.

With Safari, you learn the way you learn best. Get unlimited access to videos, live online training, learning paths, books, tutorials, and more.

Start Free Trial

No credit card required

Creating the Game Master

As discussed in Chapter 1, In the Beginning, we are going to need a way to manage our game. We are going to create a script that will be called GameMaster. This is going to be the core of the game that glues everything together. As we progress with the book you will see how we are going to modify the core to meet our needs.

For now, we are just going to create a simple C# script and name it GameMaster.cs. We will then create the code that will be used to handle some of the basic events we want to perform at this point namely navigating from scene to scene.

From your Project Window, under your scripts folder, right-click and select Create|C# Script. Name it GameMaster.cs. Double-click your script to start your code editor ...

With Safari, you learn the way you learn best. Get unlimited access to videos, live online training, learning paths, books, interactive tutorials, and more.

Start Free Trial

No credit card required