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Building an RPG with Unity 5.x by Vahé Karamian

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Character model

We should now consider how our player character is going to look. There are several approaches that can be taken. An easy way would be to have a predefined hero where the player does not have many options and choices when it comes to customization of the character. The other way would be to provide the player the ability to change and modify their character to an extent or fully. This all really depends on your budget!

We are going to do something in-between, to get the benefit of both worlds.

Note

You may use the Asset Store to download predefined characters that can be used as placeholders for your game while you create your own. You can even use some of the characters that are freely available through the Asset Store and modify ...

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