So far we have concentrated on the player character, in this section we will start thinking about our non-player characters. Let's start with our Barbarians. We can use our Character Customization scene to quickly create a few prefabs that will represent our unique Barbarians.
Using the tools we have just developed, you can make your adjustments, and when satisfied with your model, drag and drop the GameObject representing your character-player into the
Prefabs folder. This will create a copy of the instance of the GameObject as you see it and save it into a prefab. The following screenshot will demonstrate the two characters I have created and stored as a prefab:
What I have shown you, if done properly, could save you hours ...