Starting from the Main Menu scene, make sure that you have the following GameObjects in the scene:
uiController and _
uiController game object should have
UIController.cs attached and
_GameMaster should have the following components attached:
GameMaster.cs and an
AudioSource component that will be used for the background music.
_GameMaster GameObject selected in the
Hierarchy Window; run the game. Select the Start Game button. This will load the character customization scene. The
_GameMaster GameObject should still be selected, if not, go ahead and select it from the Hierarchy Window, do some of the character customization and click on the Save button.
The first level should have been loaded with your character ...