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Building an RPG with Unity 2018 - Second Edition
book

Building an RPG with Unity 2018 - Second Edition

by Vahé Karamian
July 2018
Intermediate to advanced content levelIntermediate to advanced
366 pages
7h 48m
English
Packt Publishing
Content preview from Building an RPG with Unity 2018 - Second Edition

Creating the GameMaster script

As discussed in Chapter 1, What is an RPG?we will need a way to manage our game. We will create a script called GameMaster. This will be the core of the game that glues everything together. As we progress with the book, you will see how we will modify the core to meet our needs.

For now, we are just going to create a simple C# script and name it GameMaster.cs. We will then create the code that will be used to handle some of the basic events we want to perform at this point, namely, navigating from scene to scene.

From your Project Window, under your scripts folder, right-click and select Create | C# Script. Name it GameMaster.cs. Double-click your script to start your code editor and place the following code ...

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Publisher Resources

ISBN: 9781788623469Supplemental Content