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Building Games with Scratch 2.0

Video Description

Packt video courses are designed to cover the breadth of the topic in short, hands-on, task-based videos. Each course is divided into short manageable sections, so you can watch the whole thing or jump to the bit you need. The focus is on practical instructions and screencasts showing you how to get the job done. A comprehensive and easy-to-understand set of videos that demonstrate the best practices of game development and designing by showing you how to create five engaging games using Scratch 2.0. Whether you are new to programming and want a gentle introduction to programming, an educator who is interested in teaching with Scratch 2.0, or someone who wants to make and share fun games and animations, this course is for you. This video tutorial provides you with careful, step-by-step instructions that will unlock the power of your imagination.

Table of Contents

  1. Chapter 1: Scratch 2.0 - What It Is
    1. Getting Started: What It Is 00:06:11
    2. Animating and Controlling a Sprite with the Keyboard 00:11:39
    3. Adding Treasures to Collect and Threats to Avoid 00:09:36
    4. Publishing Your Work on the Scratch Website 00:01:14
  2. Chapter 2: Breakout
    1. Creating a Bouncing Ball 00:05:06
    2. Implementing Ball Interactions with Paddle 00:05:16
    3. A Brick That Vanishes When Hit by the Ball 00:04:54
    4. Creating a Wall of Bricks with Cloning 00:07:59
    5. Adding a "Win Game" State 00:01:51
  3. Chapter 3: Catch and Avoid
    1. Controlling a Character with the Keyboard 00:04:33
    2. Adding Falling Treasures and Threats 00:08:47
    3. Implementing the Score and Health 00:02:40
    4. Reskinning Sprites 00:02:20
    5. Controlling a Character with the Mouse and Webcam 00:04:04
  4. Chapter 4: Escape the Room
    1. Creating Multiple Backdrops 00:01:56
    2. Creating a Clickable Hotspot 00:07:34
    3. Linking Objects and Events to Create a Puzzle 00:05:09
    4. Creating an Inventory and Winning Game State 00:02:47
    5. Resetting All Objects for a New Level 00:03:25
  5. Chapter 5: Base Defense Game
    1. Creating a Home Base and Projectiles 00:06:56
    2. Creating Inbound Targets 00:07:39
    3. Keeping Score and Ending the Game 00:03:19
    4. Increasing the Difficulty 00:03:31
    5. Reskinning the Sprites for Visual Variety 00:08:31
  6. Chapter 6: Maze Game - Building, Polishing, and Publishing with Scratch 2.0
    1. Creating Artwork 00:05:16
    2. Coding the Gameplay for Level 1 00:07:11
    3. Creating a Deathwall for Level 2 00:09:38
    4. Creating a Deathsquiggle Threat for Level 3 and 4 00:08:57
    5. Polishing and Publishing on the Scratch Website 00:04:54