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Building HTML5 Games with ImpactJS by Jesse Freeman

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Preface

About This Book

This relatively short book attempts to cover a very large topic. While this book is considered an introduction to building HTML5 games with Impact, a JavaScript game framework, it is also intended to be a companion guide to help you get started making, and more importantly, finishing your games. I have created a high-level overview of what I consider to be the most important parts of making a game with Impact, along with what you should keep in mind or research further in order to become a better game developer. This book will take you step-by-step through the process of creating a 2D side-scrolling game with Impact, and how to publish it to the web and even package it up as a native iOS app.

I have also worked very hard to condense all this material as much as possible. That being said, when topics are larger than the scope of this book, I do my best to point you in the right direction so you can find more information. Making games is hard work and requires not only technical skills, but also a lot of planning and commitment to completing the project. While following this book may not guarantee a hit game, it will most certainly prepare you to complete the game you start, which any game developer will tell you is probably the hardest part.

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