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Building Interactive Worlds in 3D by Jean-Marc Gauthier

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Preface

Dear J-M,

Hope your visit in Paris, our native town, is good. I recall the time, back in the late 1980s, when I visited you there in rue Lalande, and a chat over your plate of choucroute in La Coupole.

I am reading the chapters you sent me, and they make me ask myself some old questions in new ways: on optics and mental processes which are so often used as metaphors for each other; on how cinema’s modes of articulation—camera movement, framing, editing—inform us about viewing habits generally, and about how those may be subverted.

I have never had any experience with VR so I was not always sure about our “object” of conversation here—I tried to imagine it in my own traditional world. What your vivid settings allow me to do is imagine ...

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