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Building Levels in Unity by Volodymyr Gerasimov

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Chapter 3. Shaping Landscape

It's about time we take that greyblock we built earlier, infuse it with imported assets, and build an environment around it, while also being introduced to the native Unity tools that will help us with the following:

  • Terrain creation
  • Terrain sculpting, painting, and texturing
  • Terrain creation using heightmaps
  • Using Unity water
  • Learning Unity Tree editor
  • Adding foliage
  • Terrain settings
  • Adding skyboxes

By the end of this chapter, you should be able to create your own exterior level and enhance it with forests, ponds, and foliage.

Creating terrain

It goes without saying that if you are planning to build a landscape, Unity terrain is the way to go. Being extremely easy to use and modify, this native asset is also optimized, allowing ...

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