Now that we have a terrain sculpted and models placed, it's time to add some textures with the Paint Texture tool.
For this example, we will use the textures available in the
Chapter 3 |
Terrain Textures folder in the Project window. In addition, you can also import some of Unity's built-in packages for greater texture variety.
This will import some textures for the terrain and tree models that we will use in the future.
Unity supports multilayered texturing for terrain. It's very intuitive and natural to grasp: imagine multiple textures being stacked ...