Our character is fully modeled, rigged, skinned, and animated in Blender.
This file contains all of the information about our character, there are no references of any kind, and all animations are done on a single timeline.
The file is named
Robot.fbx and can be found inside the
Chapter 5 folder of the complimentary files.
Apart from the geometry and the skeleton, it also contains a pair of IK handles for legs and arms. In the end, we have a very basic character ready to be used for video games. You can try to challenge ...