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Building Levels in Unity by Volodymyr Gerasimov

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Summary

Getting your characters from the 3D modeling software to Unity could not have been easier. Unity's support of popular file formats and additional compatibility with Blender, Maya, and 3Ds Max creates a very flexible pipeline. Humanoid animation type is an amazing feature that can speed up your animation process if you are willing to adjust to its strict standards.

If you still experience strange behavior with your rig after importing it into Unity, try searching the Unity forums (http://forum.unity3d.com/) for solutions, chances are other people have experienced the same problem and managed to find a solution to it.

In the following chapter, we will finally take a good look at this new beast called Mecanim and see how far we can get with ...

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