Unity's audio system has a low entry barrier. Beginner users will appreciate a user-friendly interface and simple pipelines, while advanced users will find a very flexible tool that can create impressive effects out of the box. The Introduction of the audio mixer gave a great amount of freedom to the Audio Designers with an added support for custom user plugins that will allow expanding the available capabilities even further.
That being said, some amount of coding is still required in order to make sound effects play at the right place and at the right time. Unfortunately, that is also the case with our next topic, in which we will discuss how to create and configure particle effects.