Particles are fun, they allow us to simulate various kinds of visual effects that greatly enhance the viewing experience, be it fire, fog, magic, or just a gigantic explosion.
In this chapter, you will learn about:
The general rule of thumb when working with particles is figuring out what you want to create and then go, step by step, configuring a single parameter at a time. Try different things, experiment, and you will be surprised at the results you can achieve with a few textures and a well-tuned particle system alone.
Particles are sprites or game objects that are created ...