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Building Levels in Unity by Volodymyr Gerasimov

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Publishing the level

Finally, we get to the last point—publishing and releasing our level as a standalone application, which takes us back to the Build Settings window.

Publishing the level

When you first launch the window, your default platform will be set to the PC, Mac & Linux Standalone option. In order to change the platform, you can change it either with the Target Platform drop-down menu on the right (options between Windows, Mac, and Linux) or select the desired platform from the list on the right and click on the Switch Platform button. Having the desired platform set for your level will allow Unity to issue warnings whenever you are trying to utilize something ...

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