Chapter 5. Getting Into the Program Flow
In This Chapter
Making decisions
if
you canDeciding what
else
to doLooping without going in a circle
Using the
while
anddo . . . while
loopsUsing the
for
loop and understanding scope
Consider this simple program:
using System; namespace HelloWorld { public class Program { // This is where the program starts. static void Main(string[] args) { // Prompt user to enter a name. Console.WriteLine("Enter your name, please:"); // Now read the name entered. string name = Console.ReadLine(); // Greet the user with the entered name. Console.WriteLine("Hello, " + name); // Wait for user to acknowledge the results. Console.WriteLine("Press Enter to terminate . . . "); Console.Read(); } } }
Beyond introducing you to a few fundamentals of C# programming, this program is almost worthless. It simply spits back out whatever you entered. You can imagine more complicated program examples that accept input, perform some type of calculations, generate some type of output (otherwise, why do the calculations?), and then exit at the bottom. However, even a program such as this one can be of only limited use.
One key element of any computer processor is its ability to make decisions. When I say "make decisions," I mean that the processor sends the flow of execution down one path of instructions if a condition is true or down another path if the condition is not true. Any programming language must offer this fundamental capability to control the flow of execution.
The three ...
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