Name
bitset class template — Fixed-size sequence of bits
Synopsis
template<size_t N> class bitset { public: // Proxy class to simulate a bit reference class reference { friend class bitset; reference( ); public: ~reference( ); reference& operator=(bool x); reference& operator=(const reference&); bool operator~( ) const; operator bool( ) const; reference& flip( ); }; // Constructors bitset( ); bitset(unsigned long val); template<typename charT, typename traits, typename A> explicit bitset(const basic_string<charT,traits,A>& s, typename basic_string<charT,traits,A>::size_type p=0, typename basic string<charT,traits,A>::size_type n = basic_string<charT,traits,A>::npos); // bitset operations bitset<N>& operator&=(const bitset<N>& rhs); bitset<N>& operator|=(const bitset<N>& rhs); bitset<N>& operator^=(const bitset<N>& rhs); bitset<N>& operator<<=(size_t pos); bitset<N>& operator>>=(size_t pos); bitset<N>& set( ); bitset<N>& set(size_t pos, int val=true); bitset<N>& reset( ); bitset<N>& reset(size_t pos); bitset<N> operator~( ) const; bitset<N>& flip( ); bitset<N>& flip(size_t pos); // Element access reference operator[](size_t pos); bool operator[](size_t pos) const; unsigned long to_ulong( ) const; template <typename charT, typename traits, typename Alloc> basic_string<charT, traits, Alloc> to_string( ) const; size_t count( ) const; size_t size( ) const; bool operator==(const bitset<N>& rhs) const; bool operator!=(const bitset<N>& rhs) const; bool test(size_t pos) const; bool any( ) ...
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