Chapter 14. CLASS ANATOMY PART III: WRITING INTUITIVE CODE
You will learn about the following in this chapter:
How to implement and work with properties
How to implement and work with indexers
Indexers and overloading
The constructs (properties, indexers, operator overloading, and user-defined conversions) discussed in this chapter do not enable us to write programs that could not easily be implemented by using the familiar method construct. In fact, some of these constructs are compiled into MSIL code that looks nearly identical to that generated for methods. Nevertheless, if we implement them when suitable in our classes, they allow the users of these classes to write cleaner ...