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C Programming for Arduino by Julien Bayle

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Introducing Max 6, the graphical programming framework

Now, let me introduce you to the framework known as Max 6. This is a whole universe in itself, but I wanted to write some pages about it in this book because you'll probably come across it in your future projects; maybe you'll be a Max 6 developer one day, like me, or perhaps you'll have to interface your smart physical objects with Max 6-based systems.

The following is one of the patches of my 3D universe project with Max 6:

Introducing Max 6, the graphical programming framework

A brief history of Max/MSP

Max is a visual programming language for multimedia purposes. It is actually developed and maintained by Cycling '74. Why call it Max? It was named ...

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