22. ATM Case Study, Part 1: Object-Oriented Design with the UML


In this chapter you’ll:

• Learn a simple object-oriented design methodology.

• Learn what a requirements document is.

• Identify classes and class attributes from a requirements document.

• Identify objects’ states, activities and operations from a requirements document.

• Determine the collaborations among objects in a system.

• Work with the UML’s use case, class, state, activity, communication and sequence diagrams to graphically model an object-oriented system.

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