O'Reilly logo

Character Development and Storytelling for Games, Second Edition by Lee Sheldon

Stay ahead with the world's most comprehensive technology and business learning platform.

With Safari, you learn the way you learn best. Get unlimited access to videos, live online training, learning paths, books, tutorials, and more.

Start Free Trial

No credit card required

THE TRAP OF EPISODIC STRUCTURE

Asheron’s Call was the first MMO to institute regular episodic updates to content. They based their delivery mechanism on television episodes. Every month, the servers were brought down and new quests, NPCs, and items were added. Geography was changed. Towns could be permanently wiped from the map. Unlike Horizons, which came four years later, these changes occurred and then players reacted to them. Earth & Beyond followed this release pattern of monthly updates. Star Wars Galaxies was attempting to do the same in those first few months when I played it, but without much success. As I’ve mentioned, in those days Horizons was tackling the daunting task of releasing new content on a weekly basis.

This seems like a ...

With Safari, you learn the way you learn best. Get unlimited access to videos, live online training, learning paths, books, interactive tutorials, and more.

Start Free Trial

No credit card required