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Cinema 4D Beginner's Guide by Jen Rizzo

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Understanding NURBS objects

One of the most important—and certainly quickest—methods of modeling in C4D is NURBS modeling. NURBS (Non-Uniform Rational B-Splines) modeling is a common thread among pieces of 3D software, created as a way to approach curves and organic forms in a digital world that speaks in hard lines and defined geometry. If you're familiar with vector tools in 2D software such as Adobe Illustrator, NURBS are the 3D equivalent of editing a Bezier curve. We begin with a series of points in space and use modifiers to shape them into the curves we want.

All 3D software applications approach the process a little differently, but C4D's approach generally starts with taking a spline and assigning it a behavior, whether that's following ...

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