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Cinema 4D Beginner's Guide by Jen Rizzo

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Time for action – additional textures

As mentioned, we'll go back and adjust things a little more once we've got our lighting plan set, but let's go ahead and set up the rest of our materials so we're ready to go as we polish the look of our scene.

  1. First, let's add glass to the windows we created in the Have a go hero – adding details to our scene section in this chapter. The easiest way to do this is to select the wall (which should be the top object in the Boole), copy and paste it, and change its thickness to something small. You can resize the cube and align it better to the actual windows, but since it is hidden inside our wall anyway, it shouldn't matter. This is a key concept to get used to in 3D animation—model what you need to, and add ...

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