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Cinema 4D Beginner's Guide by Jen Rizzo

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Exploring light settings

Select the placeholder light we created in our scene before texturing (if it hasn't been renamed, it will be called Light; if you did not create a light in the previous chapter, create one now by clicking on the light bulb icon at the far right of the tool palette). Take a look at the Attributes Manager. The light has the same Basic and Coordinates tabs that we've seen for our other objects, but the rest of the tabs are specific to lights only.

There are hundreds of individual settings that can be changed on each light, so we'll just look at the most common ones to get started. Let's start by selecting our light, then looking at the General tab in the Attributes Manager, as shown in the following screenshot:

The General ...

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